The 2015 Nissan GT-R Is A PlayStation Game In Real Life

Making a statement is the thing the 2015 Nissan GT-R does the best. At a fraction of a price of a real European flamboyant super-car this monster machine is capable of destroying the track, killing it on the straight line and, at the same time providing seating for four (sort of). Ever since it came to the market back in 2008, the Nissan GT-R did its best to become one of the most beloved super cars whose buyers really aren’t as rich as those shopping Ferraris, McLarens, etc.

However, a rather interesting marketing pattern was devised by Nissan to keep the car fresh and appealing for all the time they keep it on the market. Yearly updates were evident, the buyers and drivers could feel them and we, looking at the thing can only drill above them.

2015 Nissan GT-R Specs

The 2015 Nissan GT-R continued the tradition and it came updated, bettered and improved in many measurable and immeasurable ways. Nissan really came far from the 2008 model year vehicle and the 2015 GT-R is, therefore, the best one yet. Four different versions are available – Premium Edition, Black Edition, Track Edition and NISMO, with Premium Edition being the cheapest one. How cheap you ask? Well, let us put it this way, if you gather up all four in front of you, you’d never known which one is the cheapest one, so, by buying the least expensive 2015 Nissan GT-R, believe us, you won’t be any less of a super-car driver than by buying a top of the line NISMO. They are all great and with some fine tuning done by the Japanese experts for the 2015 model year, the Nissan GT-R really shines.

First of all, listening to complaints (if you could call them that) from the customers, Nissan found out the ride isn’t as comfortable as it should be. So the suspension has been retuned, but in such way that it provides an equally exceptional grip and driving characteristics while offering a bit more subtle ride. This, however did not affect the driving characteristics in any way and the car still reacts, brakes and steers as you’d expect.

Apart from retuned suspension (for every car except for the NISMO who still has the harshest suspension and for a good reason) the handmade 3.8 liter engine has been slightly improved. Offering 545 HP and 463 lb ft of torque, while providing lower CO2 emissions and better fuel economy than before (as it really matters), the might V6 twin turbocharged engine provides much more linear power delivery and better punch than ever before. Transferring the power to all four wheels via dual clutch transmission, this V6 powered Godzilla can accelerate to 60 mph in blasphemisch 2.9 seconds. The NISMO, with its 55 HP more powerful engine can do it even faster as it hits 60 in 2.7 seconds. Such incredible performance is obviously possible thanks to well sorted out chassis, electronic gizmos which precisely channel power to the wheels when needed and as much as needed. Similar stuff happens during cornering where this 3800 lbs beast can outperform even twice as expensive super cars.

If you think that this car is a bit of a toy and a car made for the PlayStation generation than you are absolutely right. Digital cluster inside and the incredible array of instruments on it are designed by the Polyphony Digital and if you ever played Gran Turismo (and if you are reading this then you must have), you know that these guys made that game. Yes, this car is that cool. Obviously, it offers much for the money and it gives all it has in one go – when you select Launch Control and release the brake.

17 Photos of the The 2015 Nissan GT-R Is A PlayStation Game In Real Life

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